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Actionscript 3D vertex coordinates export?

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I'm looking for a way to model something simple in 3D and then export the coordinates of all the vertices so I can copy them into an Actionscript class. I figure most 3D programs probably do this, but I'm not sure I'm searching for it under the right terminology. Right now I don't have access to anything other than free 3D modeling tools, so I'm hoping there's a solution with blender or something.

Not sure if this is the right place (forum OR website) to post this, but hey, I'll try.

Thanks.
 
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